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Nicklas Thode Hansen
Nicklas Thode Hansen
3D Artist
Copenhagen, Denmark

As a recent 3D Artist graduate, I am eager to utilize my skills in creating immersive digital experiences at a company that values innovation.

My proficiency in 3D modeling, texturing, prop creation, and environment building, combined with experience using industry-standard software such as Maya, Substance, and Unreal Engine, allows me to bring my creative ideas to fruition. I possess a strong work ethic and am a team-oriented individual who is proactive in their approach.

Past experience includes working on short films and video game assets, and I am continuously seeking to enhance my skills and abilities.

Skills

3D ModelingDigital SculptingEnvironment ModelingTexturingArchitectural Visualization

Software proficiency

Maya
Maya
SketchUp
SketchUp
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
SpeedTree
SpeedTree
World Creator
World Creator
Twinmotion
Twinmotion

Productions

    • Video Game
      Toy Game - A Royal Mess
    • Year
      2021
    • Role
      3D Artist
    • Company
      Crowless Games

Experience

  • 3D Artist Intern at Adesso
    Copenhagen, Denmark
    July 2022 - November 2022

    I've had the chance to work on various projects with the lead artist for clients such as an e-commerce furniture configurator and a VR museum exhibit showcasing the history of football videogaming.

    These projects gave me invaluable experience in team collaboration and working on real-world projects, which helped me to advance my skills and gain a better understanding of the industry.