As a recent 3D Artist graduate, I am eager to utilize my skills in creating immersive digital experiences at a company that values innovation.
My proficiency in 3D modeling, texturing, prop creation, and environment building, combined with experience using industry-standard software such as Maya, Substance, and Unreal Engine, allows me to bring my creative ideas to fruition. I possess a strong work ethic and am a team-oriented individual who is proactive in their approach.
Past experience includes working on short films and video game assets, and I am continuously seeking to enhance my skills and abilities.
I've had the chance to work on various projects with the lead artist for clients such as an e-commerce furniture configurator and a VR museum exhibit showcasing the history of football videogaming.
These projects gave me invaluable experience in team collaboration and working on real-world projects, which helped me to advance my skills and gain a better understanding of the industry.